
ALICE MINGYA GAO
LEVEL DESIGNER|GAME DESIGNER
Far Cry 5
May 2017 - Sep 2017, Intern Level Design
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Far Cry 5 is a first-person shooter video game developed by Ubisoft Montreal and Ubisoft Toronto and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One.
Among all the support studios, Ubisoft Shanghai has played an important role in wild life and DLC.
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During my internship at Ubisoft Shanghai, I had opportunity to join level design team, learnt and worked on the DLC "Hours of Darkness". Comparing with the main game of Far Cry 5, this DLC was more linear.
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My tasks included
- Creation & integration of micro POIs and narrative objects in open world,
- Learning of creation of open-world location, visual scripting,
- Cooperating & supporting other designers and artists by following Ubisoft production piplines.
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Comments from my lead:
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"To whom it may concern,
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I am happy to write a letter of recommendation for Alice. Alice joined Ubisoft Shanghai as a Junior Level Designer Intern at the end of May 2017 and completes her internship in September 2017. During the internship, Alice has developed her understanding of level design theory as well as expanding her technical skills, using the tools and implementing design intentions on a regular basis.
Alice was able to express her intentions well, listened and incorporated feedback constructively and executed her tasks well in engine. There was a lot to learn and she has progressed well, and I am sure she will continue to progress well as she gains more experience in the future.
Alice is very friendly and easy to collaborate with and I am sure she would integrate well into any team, large or small."
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Daniel Leafe
Lead Level Designer
Ubisoft Shanghai
Open-world level practice
Reference - Farm in Montana

Paper Design

Grey block

In-game Screenshots:
![]() Approach via Front(Main Road) | ![]() Enter of #1 Sneaking trail | ![]() #1 Sneaking trail |
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![]() View from #1 Vantage Point(Tower on #1 Sneaking trail) | ![]() View from Vantage Point on #1 Sneaking trail | ![]() View from #2 Vantage Point on #1 Sneaking trail |
![]() Main Buildings' part | ![]() Main Buildings' part | ![]() Main Buildings' part |
![]() #2 Sneaking trail | ![]() House besides #2 Sneaking trail | ![]() Approach via #2 Sneaking trail |
![]() Approach via Backside | ![]() Approach via Backside | ![]() View from #3 Vantage Point(Backside tower) |