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Shadow of the Tomb Raider

Nov 2017 – Sep 2018, Level Designer

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Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montréal and published by Square Enix. 

As a co-developing partner, Virtuos Shanghai contributed a big effort on production of challenge tombs. 

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Challenge tombs are optional exploring missions in Tomb Raider games,  usually propose action and puzzle trail for player to solve. 

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As a part of co-developing team at Virtuos Shanghai, I worked on challenge tombs of Shadow of the Tomb Raider as Level Designer. 

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My duties included: 

- Puzzle design & pitch by following narrative brief

- Puzzle gameplay elements scripting (Visual scripting)

- Level build & iteration

- Traversal

- Cooperation with artists for dressing

- Debug/Polish

 

 

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Walk-through of the tombs that I worked on: 

Coop Challenge Tomb: The Grand Caiman

Challenge Tomb: Warrior's Trail

Challenge Tomb: Temple of the Sun

© 2022 by Alice MINGYA GAO

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